sharp focus, (dramatic lighting, two-tone lighting, physically-based rendering, raytraced shadows, subsurface scattering), award-winning artstation photo, extremely detailed illustration, (highly detailed, best quality, very detailed background, masterpiece), classic, by Greg Rutkowski, alphonse Mucha, (wlop), (8k, RAW photo, best quality, extremely detailed CG unity 8k wallpaper, huge filesize, ultra-detailed, highres, absurdres), ((Half-Life 2 beta, HL2 concept art)) <lora:HL2Beta002:0.5> <lora:HL2Beta001:0.5>, ((highly detailed)), ((best quality)), ((8k)), sharp focus, (subsurface scattering) award-winning artstation photo, extremely detailed illustration, (very detailed background,) dramatic lighting, masterpiece, classic, (vampire: the masquerade - bloodlines screenshot landscape painting in the style of team fortress 2 tf2 map concept art) of map set in an industrial farm with circular metal silos and triangle-roofed metal farmhouse and triangle-roofed metal shacks with lit glowing red windows casting raytraced shadows onto ground, distant arched viaduct set against the sky, ((midnight, darkness, dark clouds, foreboding)) by greg rutkowski alphonse mucha wlop, by Henry Cheadle, (landscape painting unreal 5.1 portrait in the style of team fortress 2, team fortress 2 map concept art), canal with warehouse on top of concrete foundation by the water, with distant factory tower, oil refinery, smokestack set against the sky, balconies casting raytraced shadows onto plaster walls, (metal triangle-roof shack with industrial windows), clouds lit from above by early morning sunlight
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