V2, there should be some huge improvement at v2, I doubled the training step and changed some settings.
on realcartoon3D, with cfg 8, Lora weight of around 0.65 should let you move around her easily, weight of 7 will let her have more detail, more likely to echo in the game, more pose like in the game, and bigger her wings.
The more trigger word you can find the less the lora weight you need, owecho is just a base word. things like gloves, blue face, etc. will help.
V1---------------------------------------------------
hmmmmmmm I am not sure how I did this
she doesn't show a lot in the CGs so few of my pictures are coming from in-game, the background may look like OWLoby :3.
V.1 is kind of like a test version, but it will give you the echo looks, but the hand and body are kind of weird. I mean it is kind of out of my area xD
I think this Lora is capable of doing lots of poses, like squatting :3, I mean she doesn't have a real foot in the game, So you know, those are some AI, imagination feet.
Not sure if she can wear any clothes tbh, I didn't test it. xD
I'm thinking of making a full-body one to fix her wings and body, maybe someday those wings are so ez to mix with her arm.
but for the most part this is good enough ( I hope )
and of course, start the weight from 0.5, A higher weight seems fine since she is nude already lol.
Share some post if you like this :3
Hopes you like it :D