Applies a painted look to illustrations. The goal is to achieve a look similar to the classic realistic painted style of comics from the 70s through 90s by artists like Alex Ross, Lucio Parrillo, Walter Giovani, Jose Gonzalez, Jim Steranko and many more.
I've had best results using the MiaModel checkpoint as the base with the SDXL refiner. I use the DPM++ 2M sampler with Kerras scheduling, 30 steps, CFG: 7.
Results still not as good as the SD1.5 version but shouldn't be too long before we can surpass them. Can do NSFW if you really try.