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Model Description by Creator

STALCRAFT 2.0 STATUS :

- Training Images: 546
- Training Steps: 25k
- Approximate percentage of completion: 44 %

RECOMMENDATIONS :

- CFG Scale: 4-5
- Sampler : Euler a , DPM2 a Karras
- Promt : STALCRAFT , cubic style 

Обучено на RealisticVision 5.1

Локации : Могильник , Бар , Лес , Армейские склады , Мёртвый город , Лиманск .

Для создания персонажей (людей , NPC ) нужно вписать - cubic character , затем на выбор есть такие костюмы как :

- Научная броня (biohazard suit)

- Боевая броня (armor suit) , есть возможность создать стиле группировки ДОЛГ (duty) promt - DOLG

- Сталкерская Броня (stalker armor suit)

-Модель прекрасно справляется с созданием растительности (неотъемлемая часть игры) (promt - grass , tree , forest)

-Есть возможность создания HUD , UI . Руки игрока (promt - cubic hands) .

-Отлично создаёт AUG в фиолетовом камуфляже с брелком новогодней ёлкой .

-Помещения и здания, мебель .

- Аномалии (electric anomaly , green water)

-Red overlay, покраснение экрана от получения урона

This model was configured for 512 x 512 resolution

Я просто сделал небольшую пробежку по локациям делая скриншоты в интервале 5 секунд и спустя целого дня работы Stable Diffusion теперь умеет создавать STALCRAFT

В дальнейшем возможно буду выпускать обновления для лучшего результата

Images Generated With This Model

<lora:minecraft_square_style_v2:0.8>  <lora:STALCRAFT:1>   STALCRAFT forest , night
<lora:minecraft_square_style_v2:0.8> <lora:STALCRAFT:1> STALCRAFT forest , night
<lora:STALCRAFT:1>   STALCRAFT , forest, characters  ,3d .  square style , cg, computer graphics
<lora:STALCRAFT:1> STALCRAFT , forest, characters ,3d . square style , cg, computer graphics
<lora:STALCRAFT:1> , Cave , russia houses , MOGILNIK
<lora:STALCRAFT:1> , Cave , russia houses , MOGILNIK
<lora:STALCRAFT:1>   STALCRAFT , forest  ,3d <lora:fisheye2:0.2> , fisheye
<lora:STALCRAFT:1> STALCRAFT , forest ,3d <lora:fisheye2:0.2> , fisheye
<lora:STALCRAFT:1> , forest , buildings , AUG
<lora:STALCRAFT:1> , forest , buildings , AUG
<lora:STALCRAFT:1>   STALCRAFT , forest  ,3d <lora:fisheye2:0.2> , fisheye
<lora:STALCRAFT:1> STALCRAFT , forest ,3d <lora:fisheye2:0.2> , fisheye
<lora:STALCRAFT:1>   STALCRAFT , BAR LOCATION , bar , characters , game , 3d, square style , forest, HUD ,
<lora:STALCRAFT:1> STALCRAFT , BAR LOCATION , bar , characters , game , 3d, square style , forest, HUD ,
<lora:STALCRAFT-000013:1>  , cubic character stalker suit, amazing quality  , 3d graphic , water , forest
<lora:STALCRAFT-000013:1> , cubic character stalker suit, amazing quality , 3d graphic , water , forest
STALCRAFT ,<lora:STALCRAFT-000017:1> , crowd cubic characters, high quality characters , cubic heads, 3d graphic, trees , grass , red overlay , firefight between cube characters
STALCRAFT ,<lora:STALCRAFT-000017:1> , crowd cubic characters, high quality characters , cubic heads, 3d graphic, trees , grass , red overlay , firefight between cube characters
<lora:STALCRAFT-000013:1> in apartment wood house , wallpapers on wall , carpet , night , lamppost light
<lora:STALCRAFT-000013:1> in apartment wood house , wallpapers on wall , carpet , night , lamppost light
<lora:STALCRAFT-000013:1>  forest , grass , night , atmosphere
<lora:STALCRAFT-000013:1> forest , grass , night , atmosphere
<lora:STALCRAFT:1> , fisheye ,  close up cubic character  in amor suit  cubic face and head  ,cubic style , high resolution , maximum detail  , in BAR,  detail face and head , aesthetic ,  <lora:K:1> and kostya full body teenager jacket black and white
<lora:STALCRAFT:1> , fisheye , close up cubic character in amor suit cubic face and head ,cubic style , high resolution , maximum detail , in BAR, detail face and head , aesthetic , <lora:K:1> and kostya full body teenager jacket black and white

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