Models

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Whitebox Style - Environment - Level Design Concept Art - Game Dev Tool

<lora:WhiteboxStyle:0.8> WhiteboxStyle Retro Futuristic Living Room: Rounded furniture, monochrome colors, robotic servants, floating tables, sleek design. platform level monochrome
<lora:WhiteboxStyle:0.8> WhiteboxStyle Retro Futuristic Living Room: Rounded furniture, monochrome colors, robotic servants, floating tables, sleek design. platform level monochrome
<lora:WhiteboxStyle:0.5> WhiteboxStyle Riparian Zone, Riverbanks with water-loving vegetation, beavers busy building a dam  platform level monochrome
<lora:WhiteboxStyle:0.5> WhiteboxStyle Riparian Zone, Riverbanks with water-loving vegetation, beavers busy building a dam platform level monochrome
<lora:WhiteboxStyle:0.5> WhiteboxStyle Taiga Lake, Freshwater body in a coniferous forest, a mirror of calm under the setting sun  platform level monochrome
<lora:WhiteboxStyle:0.5> WhiteboxStyle Taiga Lake, Freshwater body in a coniferous forest, a mirror of calm under the setting sun platform level monochrome
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* This model is available for use and will generate similar character to the ones seen in the images.

Model Description by Creator

It's dangerous to go alone! Take this LoRA!

Use this LoRA to create grayscale environment concept art to help coming up with ideas for level layouts and scenes.

The model is trained on generated images only.

Usage

Use the trigger word: "WhiteboxStyle" along with the LoRA to use it.

Recommended weight: 0.4-1.0

Recommended sampling method: Euler a

Tips & Tricks

If you're getting too much color, try adding "monochrome" to your prompt

Not enough colors? Add some accents or colors by writing the name of the color at the start of the prompt.

Higher weights tend to give you more sharpness and more abstract shapes.

Useful keywords for the prompt:

  • indoor can be used to set the location to be indoors.

  • platform / bridge / path lets you add more places for characters to walk.

  • cubes / blocky / box adds cubes and blocky shapes to your levels, can be good for platforms.

  • lowpoly / low-poly can add a bit of a lowpoly effect to your level, but it's not part of the training data.

Recommended models

GAME DEV TOOLS 03 / TOPO

Locations to explore

  • rooftops

  • dilapidated

  • dungeon

  • temple

  • moonbase

  • mansion

  • city

  • library

  • warehouse

  • factory

  • nuclear facility

  • lab

  • post-apocalypse

Prompt keywords to add detail

  • overgrown

  • wires

  • wireframe

Like it? Feel free to do the coffee thing:

https://ko-fi.com/mnemic

https://www.buymeacoffee.com/mnemic

Images Generated With This Model

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