sculpture head of venus, texture sand sandstone natural   <lora:sandstonenatural-medium:.45>, 8k uhd, high quality,  film grain, looking at viewer, portrait, (skin pores:1.2), (moles:0.8), (imperfect skin:1.1), intricate details, goosebumps, flawless face, ((photorealistic):1.1), (raw, 8k:1.2), hyper realistic, HDR, cinematic, dark, muted colors, atmosphere, ((macro lens))
sculpture head of venus, texture sand sandstone natural <lora:sandstonenatural-medium:.45>, 8k uhd, high quality, film grain, looking at viewer, portrait, (skin pores:1.2), (moles:0.8), (imperfect skin:1.1), intricate details, goosebumps, flawless face, ((photorealistic):1.1), (raw, 8k:1.2), hyper realistic, HDR, cinematic, dark, muted colors, atmosphere, ((macro lens))
photo, high contrast, underwater, cinematic, detailed, ocean bottom dramatic light, (((masterpiece))) , BREAK
stormy sea BREAK
underwater temple ruins, ocean reef rocky cliffs ocean bottom, texture dark cracked sandstonenatural boulders cracking 
  <lora:sandstonenatural-medium:.45>, 8k uhd, high quality,  film grain, looking at viewer, portrait, (skin pores:1.2), (moles:0.8), (imperfect skin:1.1), intricate details, goosebumps, flawless face, ((photorealistic):1.1), (raw, 8k:1.2), hyper realistic, HDR, cinematic, dark, muted colors, atmosphere, ((macro lens))
photo, high contrast, underwater, cinematic, detailed, ocean bottom dramatic light, (((masterpiece))) , BREAK stormy sea BREAK underwater temple ruins, ocean reef rocky cliffs ocean bottom, texture dark cracked sandstonenatural boulders cracking <lora:sandstonenatural-medium:.45>, 8k uhd, high quality, film grain, looking at viewer, portrait, (skin pores:1.2), (moles:0.8), (imperfect skin:1.1), intricate details, goosebumps, flawless face, ((photorealistic):1.1), (raw, 8k:1.2), hyper realistic, HDR, cinematic, dark, muted colors, atmosphere, ((macro lens))
archviz zen garden( design studio:1.1), sandstone (furniture:1.1), chair, tea table, pbr texture dark cracked sandstonenatural boulders cracking, ceramic vase, tree, plants, garden flowers <lora:sandstonenatural-medium:0.35>
archviz zen garden( design studio:1.1), sandstone (furniture:1.1), chair, tea table, pbr texture dark cracked sandstonenatural boulders cracking, ceramic vase, tree, plants, garden flowers <lora:sandstonenatural-medium:0.35>
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Model Description by Creator

Choose SDXL or SD 1.5 version from the menu on the top.

Rate, like, and review to help people find the model on the site. It will also benefit the project significantly, as the models themselves required over 20 hours of training.


Sandstone Natural Texture LoRA, created from an in-house photo dataset of textures taken on a field trip (from a different dataset than Sandstone Weathered Texture). The Lora is intended to use as a texture creation helper and works in scenes to texture objects. The goal was to create a set of LoRAs to add randomness and structure usable for various textured photos. Works also well for tileable texture creation. 1024x1024. Try to use weights 0.1-1 (for SDXL you can go much higher). Higher values will generate texture tiles, in scenes use values around 0.4. Soft and Medium variants have slightly different outputs.

  • For higher resolutions, use ControlNet Normal or Depth models to keep the composition (not available for SDXL yet)

  • You can render directly into target resolution, or use Hires. fix for an even more intricate structure

  • You can use it flexibly for scenes containing various subjects (not only stones or sandstones) for a textured look, the use is similar to Entropy

For my notes on training, research, and use of stable diffusion models, check https://sandner.art/articles/ai/

If you can afford it, support my work and experiments: https://ko-fi.com/airesearch

If you can not, review and/or rate the model to help others to find it.

Have fun rendering!

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