In the model, the character skin texture has been deeply optimized, the realistic scene
of the background has been enhanced, and details, fidelity have been inproved.
At the same time, the light source effect has been carefully fine-tuned & optimized,
And more character poser have been added.
The introduction of the new SDXL algorithm can produce better grabphics results wwith fewer iteration step (Step).
(Version is hand has not been optimized much, so it is recommended to retouch the image later)
Picture publishing support (Headshit, portrait, half-length, full-body)
Iterative deployment: Supports 6 step - 40 step (recomemended number of step is 15-20)
(Just adjust according tho personal comouter configuration)
Prompt word guidance coefficient CFG scale: 1-7
Recommended sampling method: (DPM++ 2S a Karras)
Recommended magnification algorithm: 4x-UltraSharp (or) SwinIR_4x (the redraw range is recommended to be about 0.3-0.5) (online graph running - magnification 1.2-1.5 times to avoid image distortion) (Local running map--zoom in 1.5-2 times recommended) (can be used in both horizontal and vertical directions) It is recommended to enable ADetailer to run graphs